Postagens

Mostrando postagens de março, 2026

Amélia

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 This is an odd one, Amélia is something a came up because of a dream i had about her, where she was a failed prototype of a big sci-fi company. She is my latest project and im very proud to be able to make her exactly how i saw her on my dream. Amélia is a 1.70 meter tall humanoid with a outfit similiar to a maids or a butler, with a bunch of different kinds of tech abilities to make her a speedster type of robot, with two grappling hook arms and ice skates so she can keep the speed after landings, her speed is completely based on how she can use momentum to keep or increase her velocity. The grappling hooks also have big claw fingers to also work as a hand, it is also able to help attach to surfaces with its spikes. The hook of her grappling hook arms also have built-in energy blasters to help fight off enemys from a range. Also, in a alternative timeline, Amélia and Noruma are buddies :)

Cloud-Strike

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 I first made some drawings about this mech in the end of my first year in high school, i spent most my time outside of classroom listening to music in a open space where i could see the sky, and thought about this robots design just by looking at the shape of the clouds i saw. Took me a while to start working on it and its still a work in progress, but i think its still worth it to show it on this blog. Cloud-Strike is 15 meters tall mech made by the United Kingdom utilizing aircraft infrastructure, as it shows on the markings on its body, it belongs to the 41st squadron of the United Kingdoms Royal Air Force, which specializes on tests and evaluation of avionics and weapons. It has a built-in mortar system on its torso, with a jetpack on its back, though it does not allow it to fly, it improves its movement and allows it to dash around the battle field to avoid enemy attacks.

Bulwark

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 Bulwark is one of my latest projects, finished it in my second year of high school, first made schematics for it on paper, which made the progress a lot quicker than expected, after making the full body, i just started to add where it was lacking and ended with a design i really liked. Standing at 15 meters tall, Bulwark is a mech focused on ranged attacks and solid defense, as its name sujests, it was made to be the imovable wall to represent its country of origin: France. As a protector of its country, it uses the symbol of the French army on its arms and torso. Bulwark has a huge double cannon in the place of its right arm, to compensate its size and mass, it has its head closer to its left arm, which also has extra armor. The double cannon has a pump action system, on reload, it ejects the bullets shells with a hole on where should be his elbow.

Noruma

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  Noruma was my first serious project, started at around 16 years old, while still learning to use Blender, i gave the number 21 on its chest because i made a total of 21 prototypes to reach the perfect design of what i first thought about. Noruma is a Mech at about 15 meters tall, build in Norway, and has a body and AI mainly focused on trading damage with the enemy to max its attacking capabilities. On the center of its chest, Noruma holds a Proton cannon, capable of mass destruction in exchange for huge amounts of energy and heat release.